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Blur using SVG filters
The Inkscape team has just released version 0.45, and it includes initial support for SVG filters. The first one implemented is Gaussian Blur. Raquel Ravanini was quick to try it in KMahjongg tiles. Notice that we already have shadows, but these are currently made of several gradients put together. They look good, on most cases, […]
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KDEGames updates
Here is a brief summary of the most recent meeting of the KDE Games project. The meeting happened last Thurday, February 1st, 2007, and approximately 20 people were in the #kdegames channel. The first topic covered was the current status of SVG conversion and art revamp. Work is progressing on several games, including KNetwalk, KBlackbox, […]